About

Learn more about me

Software Engineer/Content Creator

My name is Sean Taylor, but I'm most well known online as MadmanSilver. I'm a bit of a nerd with a lot of hobbies and passions.

  • Offline

  • Name: Sean Taylor
  • Age: 23
  • Github: MadmanSilver
  • City: Tulsa, Oklahoma
  • Employment: Available
  • Online

  • Username: MadmanSilver
  • Known For: Content Creator\Community Manager\Programmer
  • Platforms: Twitch, YouTube, Discord, Twitter
  • Hobbies: Streaming, Gaming, Collecting, Programming

I've been programming since I was about 12 years old and gaming even longer. I was very passionate about robotics in school and even became lead programmer for the highschool robotics team. Since then I've achieved many things both in and out of the field of programming. In my professional life I am a Software Engineer with a passion for AR and VR technologies. I also worked as a Student Tutor for a software engineering school for a year. Outside of work I play a mostly supporting role in my friend's lives as they pursue their dreams. I am the head admin of a community of over 900 members from around the world and gained affiliate status on one of the world's largest live streaming platforms, Twitch.

Community Members

GitHub Contributions (2023)

Stream Hours Watched

Hours Spent In VR

Skills

This is how I would rate my individual skills on a percentage scale. 0% being no skill, 100% being nothing more to learn. I believe there will always be more to learn and one can never know everything, therefore none of my ratings will ever be 100%.

Offline
C# 90%
Unity 90%
C++ 40%
Unreal Engine 60%
Online
Community Managment 90%
Video Production 60%
Communication 90%

Interests

AR/VR Technology

Live Streaming

Video Games

Photograhy

Collecting

Video Production

Programming

Computer Technology

Community Managment

Event Coordination

Online Content Creation

Creator/Arts Support

Testimonials

Sean Taylor is not only a hard worker but is extremely efficient. He knows how to apply his knowledge to get the best results, and do so quickly. He works extremely well in a team, going above and beyond to help get the job done.

picture of a pineapple

Lance Burklin

Full-stack Software Engineer

Sean Taylor is at the top of his beep bop game. If the answer is there, Sean will find it and he will implement it with the ease of a summer's day.

picture of tahlia roper

Tahlia Roper

Product Analyst at ComboCurve

I've had the good fortune to work alongside Sean for a few years now, and I must say, it's so rare to see someone who cares so deeply and so equally about the projects he is working on and the people that are involved.

picture of oakteaparty

OakteaParty

Traditional Artist/Online Personality

Sean Taylor is an incredible Unity C# developer and has the track record to prove it. His passion for AR/VR is unmatched, and his ability to problem solve is nothing short of remarkable. His innovative mindset, coupled with in-depth technical knowledge, makes him an invaluable asset to any team fortunate enough to have him.

picture of alain antoine

Alain Antoine

Software Developer

After working with Sean for almost a year I believe his approach to his craft is no less than inspiring. His dedication to put out his best effort is complimented by his ability to find, fix, and future-proof problems. An invaluable team member to have.

picture of allen loshon

Allen Loshon

Full-stack Software Engineer

Resume

Check My Resume

Below is a simplified, web-optimized version of my full resume. You can view the full document here.

Summary

Sean Taylor

Passionate and creative Software Engineer with a knack for creating AR and VR applications from initial concept to a final, polished deliverable product.

  • Tulsa, Oklahoma
  • (918) 407-1963
  • business@madmansilver.com

Education

Full-stack Software Engineering (AR/VR Specialization)

2020 - 2021

Holberton School, Tulsa, Oklahoma

  • Over 140 software engineering projects in under 2 years.
  • Over 10 projects working as a team, learning to collaborate.
  • Multiple subjects including Front-end, Back-end, Low-level, and High-level.

Professional Experience

Software Engineer

Oct 2022 - June 2023

Loak, Inc.

  • Took an app from prototype to public release in 7 months.
  • Created a suite of tools to empower the creation of AR experiences.
  • Cultivated an installed audience of 7k devices on Google Play.

Freelance Software Engineer

Oct 2021 - Feb 2022

Aaru Entertainment, Tulsa, Oklahoma

  • Built, launched, and maintained a company website.
  • Consulted on VR hardware and software purchases for a VR Cafe.
  • Developed initial VR experience customers will see in the cafe.

Student Tutor

Sept 2020 - Sept 2021

Holberton Schools, Tulsa, Oklahoma

  • Helped students for over 250 hours to debug and understand concepts.
  • Ensured curriculum advancement of over 25 students.
  • Provided help and guidance to a global community of hundreds of students from various backgrounds and experience levels.

Streaming

My Stream

Under Construction!

In the meantime, you can find out more about my stream by visiting my Twitch channel.

Portfolio

Featured Projects

All Projects

  • All
  • Ongoing
  • Complete
  • AR
  • VR
  • Unity
  • Unreal Engine
  • Other
Witches Brew title screen

Witches Brew

Wishing to make her beloved mentor feel better, an aspiring witch sets out on a quest to acquire ingredients for a mythical laughing potion. Global Game Jam 2024 submission.

Coming Soon

Battlefield Scavenger (working title)

Battlefield Scavenger is an action-packed, single-player game that propels the player through various historic battlefield settings, collecting unused ammo and ensuring their team's survival.

Coming Soon

TeaHouse Arcade

A collection of Twitch chat enabled party games custom made for OakteaParty's Twitch channel.

Loak logo

Loak Lightship ARDK Templates

A simple template project that provides useful tools for setting up a project with Niantic's Lightship ARDK.

Loak logo

Loak

A platform for AR creators to publish their work. It's like Netflix, but for AR!

ARrrgh, Treasure! logo

ARrrgh, Treasure!

A multiplayer AR game about protecting your precious pirate plunder from friend and foe.

Project Alchemy logo

Project Alchemy

End of year project for Holberton where we made an alchemy system for VR games.

Screenshot from the game VR Room depicting a bed and hologram projector.

VR Room

A simple VR escape room made for a Holberton project.

Photo of a giant eevee.

GiantEeveeParty

Coming Soon

In headset screenshot of part of the tour.

Holberton 360 Video Tour

A 360 degree immersive tour of the California Holberton campus.

Photo of the original plan for the neural net.

My First Neural Net

Experimentations with programming neural nets for the first time.

Screenshot of the win screen of the game.

Holberton Unity UI

Holberton projects around learning to create UI in Unity.

printf.c

printf Clone

A project for Holberton where I was tasked with recreating the functionality of printf in C.

Sholby

Shell Clone

A project for Holberton where I was tasked with creating a simple Shell-like program.

Mastermind intro text

Mastermind

Result of a challenge to create a playable version of the game Mastermind in just a couple hours with a group of friends.

HBNB Logo

AirBnB Clone

A project for Holberton where I was tasked with creating an AirBnB website clone.

OnlyMemes logo

OnlyMemes.biz

End of year project for Holberton where we created a fully automated website that could create its own content.

Screenshot of a cast line in the game.

WebVR Fishing

Project for Holberton where I created a simple VR game playable from a browser.

Contact

Contact Me

Social Profiles

Call Me

+1 (918) 407-1963

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